The lads are back at their old devious games, concocting virtueless villains to halt your party in their tracks. This time, Dan, Mikey, and Tim utilise the table of monster features from the Dungeon Master’s guide to pick to random feats to create 4 distinct monsters/villains and use their collective imaginations to work them into a variety of possible campaign ideas. From simple exploding traps to extraplanar deity-like creatures of eternally burning light, the guys really have fun with this one.
This week, Mikey and Dan create mercenary company to cause havoc and destruction for the highest bidder.
This week Mikey and Dan create a strange and oblique order of black knights to oppose your party.
This week, Tim and Mikey roll the dice on random villain character generator tables from the source material for DnD!
With a Gnomish Bard who’s intent is to fulfil an apocalyptic prophecy by stabbing people being the pre-show generation, who knows what we’ll produce!
What’s this under the non-specific holiday tree? It says to open it right now!
This week Dan and Mikey play the role of geek t-shirt designer and combine Harry Potter with Breaking Bad to build a rowdy gang of super-thugs wielding a mixture if alchemy, blackpowder and eldritch power.
Mikey had an interview with a vampire so this week Dan and Tim talk about assassin’s guilds. Who they are, what they want and the people who run them. Dan sounds funny because he’s sick, and he doesn’t have the energy to finish this blurb.
In the last episode before Tim comes back from the US and probably give out to us; Dan and Mikey do a Villain Squad. They go through the entire Player’s Handbook to build rival parties to oppose your adventurers.
Happy Holidays everyone! In this episode we play with a new format we’re calling Villain Squad. In this episode we talk about a winter-themed villain who wants to cover the world in snow and ice.